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Full-stack developer · Application architecture

I build software that holds up in the real world.

I architect and build healthcare platforms, offline-first applications, and modern web products—then keep learning what better software can look like.

Currently building RiftbaseOne home for a gaming journey across platforms.
Portrait of Samuel Deason outdoors at sunset

Exploring now

AI-assisted development

Selected work · 01

Resilient software for work that cannot wait on a connection.

My best work lives where architecture meets operations: people need the software to stay understandable, dependable, and useful under real constraints.

NaphCare

TechCare Go

An offline-capable medication administration application designed for reliable facility workflows across approximately 40 sites.

~40

Sites

Offline

First

End-to-end

Ownership

ReactTypeScriptReduxIndexedDBService workers

Architecture signal

Facility workflow

Keeps moving through unstable connectivity

01

Local-first state

Critical work persists on the device

02

Synchronization engine

Batched records reconcile when online

03

Versioned APIs

Clear contracts connect back to TechCare

04

More systems · 02—04

Different products. Different pressure.

From patient-facing access to a mature clinical platform, each product asks for a different kind of engineering judgment.

02

NaphCare · Patient experience

MyCare Patient Portal

A secure path for patients to request appointments, complete surveys, submit grievances, and access health information across seven active sites.

7 sites

Arizona · Wayne · Pima · Montana · New Mexico · San Joaquin · Pinellas

ASP.NET CoreEF CoreMediatRSQL Server
03

NaphCare · Clinical platform

TechCare 5

Feature work for a biweekly release train—including preparing the platform for EPCS certification and turning operational needs into durable product workflows.

Form Designer replaced manual XML authoring with an intuitive visual workflow.

Receivables tracks medication inventory as it arrives and is administered.

Biweekly releases
04

NaphCare · Mission-critical legacy

TechCare 4.5

Engineering inside a mature WinForms EHR where every change has to respect years of workflows, integrations, and hard-earned operational knowledge.

01Trace the real business rule
02Change the smallest safe surface
03Protect the workflow around it
C#.NETWinFormsSQL Server

How I think

The screen is only the visible edge of the system.

I am drawn to application and project architecture: making responsibilities clear, keeping change affordable, and designing for the environment software actually runs in.

That currently means exploring cleaner boundaries in established systems, offline-first behavior, maintainable feature slices, and where AI can improve the development loop without replacing engineering judgment.

Boundaries

Make ownership and dependencies obvious.

Resilience

Design for interruptions, retries, and recovery.

Integration

Treat contracts and data movement as product work.

Stewardship

Leave the system easier to understand than I found it.

In active developmentPersonal project

Building now

Riftbase

A living record of a gaming journey—across games and platforms.

I started Riftbase to build something of my own: one place to track what I own, remember what I have played, and publish the guides and discoveries worth keeping.

Product architecturePark UIPanda CSSDesign systems

Exploring the craft

AI is changing my build loop.

I am actively learning how AI tools can accelerate research, prototyping, and implementation—while I stay responsible for the architecture, the tradeoffs, and the result.

Why personal work matters

Curiosity needs somewhere to go.

Personal projects give me room to test ideas, develop taste, and carry a product from a vague thought to a coherent system.

Beyond the code

The things that shape my taste.

I am a developer, builder, learner, and gamer. Games are not the whole story—but they are part of how I think about worlds, systems, discovery, and memorable experiences.

01

Hollow Knight

Atmosphere, restraint, and a world that rewards attention.

02

Elden Ring

Discovery without hand-holding and systems with real depth.

03

Terraria

Creativity, progression, and the joy of making your own goals.

04

Expedition 33

A story that stayed with me long after the credits.

Start a conversation

Let’s build something that holds up.

I am always interested in thoughtful software, ambitious products, architecture conversations, and the next thing worth learning.